OpenGL APIs soon in Firefox
In response to a proposal by Mozilla, Khronos Group announced yesterday an initiative to create an open, royalty-free standard for bringing accelerated 3D graphics to the Web. A working group, chaired by Mozilla, is created and should come to first tangible results in a year. The working group will, they say, consider various approaches including exposing OpenGL and OpenGL ES 2.0 capabilities within ECMAScript (or, simply said, within JavaScript).

What does this mean? Everybody agrees that the Web is ready to host 3D applications, and that such a breakthrough would wide open new horizons for various (not only game-driven!) innovative developments. Serious solutions exist, be it Virtools, Unity or even Flash, but this initiative, taken from the very top, must mean that we are close to the real thing.
The others will just have to follow!