Published on Monday, April 6, 2009
Unity revealed today its iPhone roadmap for the period to come.
Along with the availability of the first release candidate for Unity iPhone 1.0.2, they announced that the work on Unity iPhone 1.1 is in the final stage and should be rendered public soon. Further more, they let us sneak-peak into the features that are in [...]
Published on Friday, March 27, 2009
Unity's Tom Higgins announced it on the blog : on March 19, after a whole year of hard work, Unity 2.5 was shipped with, as the key improvement feature, support for Windows (XP and Vista) authoring.
Driven by the reality of the market, or by the need to make (another) difference among competitors, Unity finally decided [...]
Published on Thursday, March 26, 2009
Two interesting articles about mobile 3D game development appeared lately on IntoMobile and TouchArcade.
They are somewhat summarizing the actual tendencies and development directions in the field, and also giving a nice set of examples illustrating the state of the art.
Roughly, two things are happening. Phones are becoming more and more capable of running real quake-likes [...]
Published on Monday, March 23, 2009
Dassault Systemes' 3DVIA announced the last week a brand new version of it's central software suite. According to the press release, the new 3DVIA Virtools 5 features updates that significantly ease the development process and will make delivering high-quality 3D projects faster than ever.
Among the key improvements :
the quick and easy transition from DCC software [...]